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Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')

CVE-2020-6017

Severity High
Score 9.8/10

Summary

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

  • LOW
  • NETWORK
  • HIGH
  • UNCHANGED
  • NONE
  • NONE
  • HIGH
  • HIGH

CWE-120 - Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')

The program copies an input buffer to an output buffer without verifying that the size of the input buffer is less than the size of the output buffer, leading to a buffer overflow.

References

Advisory Timeline

  • Published