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Improper Restriction of Operations within the Bounds of a Memory Buffer

CVE-2010-3747

Severity High
Score 9.3/10

Summary

An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI.

  • MEDIUM
  • NETWORK
  • NONE
  • COMPLETE
  • COMPLETE
  • COMPLETE

CWE-119 - Buffer Overflow

Buffer overflow attacks involve data transit and operations exceeding the restricted memory buffer, thereby corrupting or overwriting data in adjacent memory locations. Such overflow allows the attacker to run arbitrary code or manipulate the existing code to cause privilege escalation, data breach, denial of service, system crash and even complete system compromise. Given that languages such as C and C++ lack default safeguards against overwriting or accessing data in their memory, applications utilizing these languages are most susceptible to buffer overflows attacks.

References

Advisory Timeline

  • Published