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CVE-2005-3487

Severity High
Score 7.5/10

Summary

Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.

  • LOW
  • NETWORK
  • NONE
  • PARTIAL
  • PARTIAL
  • PARTIAL

References

Advisory Timeline

  • Published